Jump off the platform and onto the rocky piece of land. Follow this path and take a right at the fork, towards the lantern. At the bottom of the stairs, go right to find a wooden path once more. Go right, drop down to the stairs, and then go down the stairs. With the circle and cross added, go to the cauldron in the fireplace and combine.Īfter all five books are in position, jump on the books and then onto the top of the bookshelves, towards the window, to get out. You’ll find a bottle with the cross sigil on it. Then, go to the opposite side of the room and check the table near the rocking chair. This one has a circle sigil, so add it to the mixture. In this case, we need to find a cross and a circle.įirst, check the cupboard closest to the door and pick up the white powder in the shelf second from bottom. You have to combine an alchemical mix that matches the sigil combination on the door. Inside the shack, we have a little puzzle to solve. Look through the window to get a view of what’s inside, and then step through the door to enter. Otherwise, take the upper route to enter a new shack. ![]() We reach another small fork – here, take the lower route to find a figurine. Here, you can now jump onto the boat and cross over to the left, so do that. Once the bramble lets go of the boat, you can leave the shack (provided you removed the bramble from the front door) and return to the wooden walkways. You might need to step further away from the camera to properly hit the flower. There’s yet another bramble flower here, so use your light to make it go away. Wait for the cage to be automatically raised again and then jump onto the platform opposite the cage. Go here and interact to lower the cage fully, and then quickly run to the cage and jump on it. Notice that this has unlocked an interaction point on a beam closer to the camera. Use your light to make the bramble go away here as well. Now while still inside the shack, go to the other side of the room, towards a tall cage with a bramble flower near it. Use your light to make the bramble go away and open the door. Get to the bottom floor and approach the main door, where you’ll find a bramble flower. Head forwards and drop through the roof to land inside the shack. When you reach the shack, use the netting to climb up to the roof. Go on across these platforms to reach another fork. Proceed forwards to find another platforming section, this time with platforms that will sink if you stand on them for too long. Take a right at the fork, crossing the wooden beam, and make your way to the higher point. They don’t seem to do anything to you, but you can drive them away with your light all the same. Jump onto the crate and then proceed forwards.Ĭontinue on the wooden path to find some dark souls. ![]() Continue onward to find a crate, which you can interact with to push into the water. ![]() Interact with it to pull yourself forwards. In the swamp, proceed along the wooden path to get to a small raft platform. Interact with the beam here to drop it in place, and then drop yourself from the walkway so that you land on the beam or near it.Ĭross the beam and proceed onward to get to the swamp. ![]() Once on the upper ledge, run over to the wooden walkway and step over to the wooden beam for an interaction prompt. Here, jump on the first moving platform, and then instead of going straight ahead, look to the left for some vines. Proceed down the path until you reach a wooden platforming section.
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